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    Hasbro, Inc.

    HAS

    52.69

    USD
    +0.59
    (+1.13%)
    Day's range
    52.34
    55.34
    52 wk Range
    49
    73.46

    Key Statistics

    Previous Close
    52.1
    Open
    53.98
    Day's Range
    52.34 - 55.34
    52 wk Range
    49 - 73.46
    Volume
    3.87M
    Average Volume
    1.89M
    Market Cap
    7.37B
    Shares Outstanding
    139.89M
    Revenue
    4.14B
    Net Income
    385.60M
    EPS
    2.75
    P/E Value
    19.16
    Next Earnings Date
    Apr 24, 2025
    Dividend (Yield)
    4.64%
    Return on Assets
    6.08%
    Return on Equity
    33.32%
    Gross Profit Margin
    64.61%
    Price/Book
    7.11
    EBITDA
    880.50M
    EV/EBITDA (TTM)
    12.67
    P/BV Value
    7.11
    P/S Value
    2.04
    Beta
    0.496

    Hasbro, Inc. Company Profile

    Hasbro, Inc., together with its subsidiaries, operates as a play and entertainment company. Its Consumer Products segment engages in the sourcing, marketing, and sale of toy and game products. This segment also promotes its brands through the out-licensing of trademarks, characters, and other brand and intellectual property rights to third parties through the sale of branded consumer products, such as toys and apparels. Its toys and games include action figures, arts and crafts and creative play products, fashion and other dolls, play sets, preschool toys, plush products, sports action blasters and accessories, vehicles and toy-related specialty products, games, and other consumer products; and licensed products, such as apparels, publishing products, home goods and electronics, and toy products. The company's Wizards of the Coast and Digital Gaming segment engages in the promotion of its brands through the development of trading card, role-playing, and digital game experiences based on Hasbro and Wizards of the Coast games. Its Entertainment segment engages in the development, acquisition, production, distribution, and sale of world-class entertainment content, including film, scripted and unscripted television, family programming, digital content, and live entertainment. The company sells its products to retailers, distributors, wholesalers, discount stores, drug stores, mail order houses, catalog stores, department stores, and other traditional retailers, as well as ecommerce retailers; and directly to customer through Hasbro PULSE e-commerce website. Hasbro, Inc. was founded in 1923 and is headquartered in Pawtucket, Rhode Island.

    Industry
    Leisure
    Sector
    Consumer Cyclical
    Employes
    4985
    Market
    US